The Deadpool sequel is moving forward without director Tim Miller, according to a report.
Deadline reports that Miller has exited the movie after a "series of creative differences" with star Ryan Reynolds. "He hadn't formally signed a deal to continue, but he was developing the script and by all accounts had planned to return behind the camera for a film Fox will release in 2018," Deadline said. The nature of the creative differences was not specified in the report.
According to Deadline's Mike Fleming Jr., the split was over "mutual creative differences" and is described as amicable in nature. Fox isn't saying goodbye to Miller altogether, as he is expected to direct Fox's Influx, based on the Daniel Suarez novel, that could be the first in a trilogy.
Released in February, the R-rated Deadpool was a smash hit. It made $782 million at the worldwide box office against a budget of $58 million, according to Box Office Mojo.
In June 2016, Deadpool 2's script was nearing completion from writers Rhett Reese and Paul Wernick, who are returning from the first film. The movie was at one time expected to start shooting in early 2017, though it remains to be seen if that's still the case now that Miller has reportedly dropped out.
"We don't want $150 million to go make the next movie; that's not Deadpool," Wernick said earlier this year. "Deadpool doesn't lift cities up into the air or battle aliens coming down to earth; that's just not Deadpool. So we're happy in that little small budget range that they have us in; we don't wanna blow this next one out."
Guardians of the Galaxy director James Gunn weighed on the report today.
Honestly bummed about Tim Miller leaving Deadpool. He did an amazing job with the first one; I’d like to have seen where he’d go next.— James Gunn (@JamesGunn) October 22, 2016
Recently, a report listed off the actresses who are apparently in the running to play Domino in the film. For more on Deadpool 2, check out GameSpot's feature, "7 Things We Want to See in the Deadpool Sequel."
Tips to Better Your Multiplayer Skills
Battlefield 1's multiplayer can be a challenge to newcomers. With so much to take in and understand, we've compiled a guide to better help you along in your experience. Click ahead to see 12 tips that'll enhance your Battlefield 1 multiplayer skills.
Check back often as we update this article with even more multiplayer tips, and be sure to comment below with any tips that have helped you!
The Assault Class is the New Engineer
The Assault class in Battlefield 1 is similar to the Engineer class from past Battlefield games, meaning it's capable of equipping a variety of anti-vehicle weapons, such as rocket launchers, dynamite, and mines. If you're looking to take down tanks, push the front line, and cause heavy damage against the opposing team, Assault's the class to use. It's also a class ideal for beginners.
Fire the Scout's Flare Gun in an Upward Arc
The Scout class' Flare gun is a great way to spot enemies in the environment, as long as the flare lands in their general area. When using it, be sure to fire the flare in an upward arc, which expands its area of coverage and increases the time it takes for it to fall down. The Flare gun can also light soldiers on fire if hit directly by a shot.
Clever Medic Tactic
As the Medic, you can drop health packs to keep your teammates alive. However, this support ability can also be used to execute a clever trap. The trick is to lay down health packs in an area of cover (primarily a corner), and then wait for nearby enemies to start firing at you. Once you've caught the attention of a few, keep a firm offensive until you start to get low on health. Take cover to patch your wounds quickly; this will lure out the enemies you damaged, so use this an as opportunity to pop out with full health and take them out. Rinse and repeat until the enemy starts catching onto what you're doing.
Support's Weapons Are More Accurate the Longer They're Fired
Support Class machine guns have what's called negative spread, which means they start firing their most inaccurate shots first, before reaching maximum accuracy. If you play Support, it's best to fire your machine gun in long spreads, ideally while you're prone with a bipod deployed. This can also be a handy way to clear a path for your teammates, as you can simply sit still and let loose a hail of increasingly accurate gunfire as your team charges forward.
Spend Warbonds Wisely
As you level up in Battlefield 1, you'll earn Warbonds, which are used to unlock weapons, gadgets, and vehicles. You don't get a whole lot of Warbonds early on, so it's essential that you prioritize spending them to unlock items for the classes you play the most. Don't waste the currency on unlocks for niche classes, like the Tanker and the Pilot, which you're likely not going to be using as much as the game's four main classes.
Removing Bayonet Increases ADS Speed, But Be Wary
It's possible to take the bayonet off your rifle, which allows you to ADS (aim down sights) faster from a sprint. However, taking it off doesn't affect accuracy, so it's better to equip it for the sake of having a melee contingency if you run out of ammo and an enemy shows up. However, if it's not an attack type you rely on, the bayonet may hinder your reaction time.
If you decide to equip the bayonet, it's worth noting that a quick charge can kill an Elite class soldier in one hit, as well as take down an armored soldier easily as long as the attack is directed at their rear.
Don't Freak Out Over Soldiers on Horseback
When a soldier on horseback is charging at you, with a sword in tow, it's easy to panic and wildly shoot at them. But if you find yourself in this situation, be sure to focus your fire on the soldier, not the the horse. Soldiers have less HP than horses, even those who are armored. If you can't fire enough shots in time, go prone to dodge their saber swings.
Don't Wait, Keep Firing Mortars
When you launch a mortar, a cinematic animation plays where you see it land on the position you indicated. Once the animation finishes, you return to the mortar's third-person aiming mode. However, it's possible to keep launching mortars from the cinematic perspective by continually pressing the fire button. It's also possible to shift the trajectory from this perspective; though, you won't be able to see the actual display arc. This is a handy trick that allows you to keep firing without having to return to the mortar's third-person aiming mode, losing your situational awareness.
Weapons and Vehicles Have Variants
Battlefield 1 doesn't have as many weapons as past games in the series. However, what the game lacks in weapons, it makes up for in the number of variants available for each weapon. Each offers different characteristics; for instance, a weapon can have variants with larger ammo capacity, full-auto firing, or even enhanced hip-fire accuracy. With so many variants available, we encourage you to experiment with each one to find out what best suits your playstyle.
It's worth noting that Tanks and Planes also sport variants; each has different weapon loadout options. You can find out more details about each variant in our comprehensive Battlefield 1 vehicle gallery.
Calvary Class Support
While riding around on horseback and swiping enemies with a sword seems to be the core appeal of the Calvary class, there's more to it than that. One of its special abilities is to throw ammo and health packs to allies, which makes it a valuable resource to any team when used properly. In addition, the Calvary class sports a strong arsenal of weapons and higher HP than regular infantry.
You Can Change the ADS Zoom Level on Weapons
It's possible to change the ADS zoom level on specific weapons; if you select the cog icon to customize your weapon, you'll see an option that allows you to adjust it.
As an added note, Battlefield 1 also has an ADS FOV (Field-of-View) option, which allows you to apply your chosen FOV value to weapons when aiming down sights, meaning you'll maintain wider peripheral vision and enemies won't appear larger.
Look Out for Medics in the Death Screen
When the enemy downs you, you're faced with the death screen's countdown timer. As you wait for the timer to finish, we recommend keeping an eye on the flagged Medic locations that appear here. While it's always possible to enter the deployment screen after dying, it's a better use of your time to see if a Medic might come to your aid.
Justice League director Zack Snyder has shared a new photo of Gal Gadot as Wonder Woman in his upcoming movie. The shot is a fiery one, with flames burning behind the Amazonion warrior.October 21, 2016
2016 marks the 75th anniversary of the Wonder Woman character. Gadot and Lynda Carter, who played the character in the '70s TV series, appeared at the United Nations on Friday where Wonder Woman was named honorary ambassador for the empowerment of women and girls.
"In some magical and mystical way, there lies within each of us Wonder Woman," Carter told an audience, according to Entertainment Weekly. "She is real. She lives and she breathes. I know this because she lives in me, and she lives in the stories that these women tell me, day in and day out. I see it in the letters and in the stories. I read it on social media. I see it in the tears that fall from the eyes of the women who say it saved them from some awful thing that they endured--because they saw that they could do something great."
The USPS is releasing Wonder Woman stamps this year to celebrate the character's 75th anniversary. Wonder Woman made her debut in October 1941 in the All Star Comics #8 issue, though she was not the focus of it.
Snyder's Justice League also stars Ben Affleck as Batman, Jason Momoa as Aquaman, and J.K. Simmons as Commissioner Gordon. It opens in November 2017. Gadot will be seen next as Wonder Woman in the standalone Wonder Woman movie, which opens in June 2017.
This story has been updated and corrected.
Something new in Ready at Dawn's The Order: 1886 franchise could happen, the developer has teased. According to DualShockers, creative director Ru Weerasuriya told Game Informer that "the IP has a future," though it remains to be seen if this could be a new game or something else.
"The best way to answer that without giving anything… how can I say this… Is there a future? Yes. That IP has a future. It's definitely built in that IP," he said. "That future is already something that was built from the very get go, from the first day we started working on it. As you know, since you played the game and for the ones who played out there… there is a larger storyline. There is a macro story that keeps going, it's an IP that is actually bigger than the storylines that we have created. So there are legs to this IP, definitely."
As for whether Sony would remain the publisher for any new game installments, Weerasuriya said, "Well, you'll have to ask Sony that." Watch the full Game Informer interview in the video above, featuring Weerasuriya and Andrea Pessino, the co-founders of Ready at Dawn.
"We feel that The Order showcased the fruits of our labor on technology. That was one of the biggest focuses for the team having come from PSP and jumping directly to PS4," Weerasuriya said at the time. "The first game was more than anything a launch platform to build upon."
"The Order was never written as a one-off story," he added "There is a lot more to tell as you can see from the way the game ends."
GameSpot's The Order: 1886 review scored the game a 5/10, saying the title is "at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities."
[UPDATE] In 343's latest Halo weekly blog post, the developer revealed one more stencil, this one themed around the Halo Championship series logo. The stencil was designed by 343 graphic designer Charles Ramos.
The original story is below.
With Halloween right around the corner, you might be thinking about carving a pumpkin. If you want to try your hand at a Halo design, 343 Industries has now released a number of stencils to help you out.
The developer posted 11 stencils on its blog, ranging in difficulty from Easy to Legendary. Some of the designs are for Halo items like the energy sword, Master Chief's helmet, the UNSC logo, and a Guardian. That last one is listed as being of the Legendary difficulty variety--and it certainly looks like it.
Check out all the stencils in the blog post or in the image gallery above. Print them out and then apply to your pumpkin to get started. You can then post your creation on Twitter using the hashtag #HaloLantern for a chance to have it featured in an upcoming post by 343. #HaloLantern is the same hashtag that the Los Angeles Angels of Anaheim used in the past for their own pumpkin-carving promotion.
Last year, someone made a frightfully good Halo pumpkin carving that depicted the Master Chief vs. Locke showdown that was the focus of Halo 5's story.
When gutting your pumpkin, you can save the seeds and easily roast them for a very tasty snack.
Keep checking back with GameSpot for more in the days ahead on how video games are celebrating Halloween. For now, check out the stories below.
It was a big week in gaming news. Here's a roundup of the big stories and others you may have missed.THE BIG STUFF:
Nintendo finally announced its new console this week. Once codenamed NX, Nintendo revealed that the console is called Nintendo Switch, and as rumored, it's a console/mobile hybrid. You can play it at home in a docking station or take it on the go to play wherever you want. We still have a bunch of unanswered questions, though, and Nintendo has not said anything about price. Nintendo Switch comes out in March.
Red Dead Redemption 2 is finally official. After years of waiting and lots of rumors, Rockstar Games this week officially confirmed the western, slating it for a fall 2017 release on PlayStation 4 and Xbox One. The first trailer has also been released--and it looks gorgeous.
What games sold the best in September 2016? Now we know, as the NPD Group this week announced the Top 10 best-selling games for the month in the US, including physical and digital in some cases. Without further ado....
- NBA 2K17
- Madden NFL 17
- FIFA 17
- NHL 17
- BioShock: The Collection
- Destiny: The Collection
- Grand Theft Auto V
- Overwatch (no Battle.net PC sales included)
- Forza Horizon 3 (no digital sales included)
- Call of Duty: Black Ops III
Here's a cool new video in which Final Fantasy XV's voice actors discuss the process of lending their voices to the long-awaited RPG.
The professional gaming squad Team Dignitas announced this week that Jonathan Kemp, a video game industry veteran who worked on Tomb Raider, is joining the team as its new CEO. As announced previously, the NBA's Philadelphia Sixers own Team Dignitas.
Star Wars Rogue One's lead, Jyn Erso, will be played by three different actresses, according to Mads Mikkelsen, who plays her father in the movie. There will be a young Jyn, a teenage Jyn, and then an adult Jyn. The younger Jyns will show up in flashback sequences, presumably. Read the full GQ interview here.
Double Fine and iam8bit announced the fourth annual Day of the Devs event this week. It's a "festival that brings together the gaming community to celebrate the indie games that inspire and delight fans of all ages." Some of the games playable at the event this year include Knights and Bikes, Moblets, and Yooka Laylee. There will also be food trucks, art exhibits, and musical performances. The event takes place on Saturday, November 5 in San Francisco. Learn more about it here.
Here's something pretty cool. The live-action/CG movie Space Jam is coming back to theaters--but only for two days in November. Get all the details here at Cartoon Brew.
A Candy Crush TV show is on the way. CBS, which owns GameSpot, has announced it's working with Lionsgate and King/Activision to produce a game show based on the popular mobile game.
Ubisoft's Beyond Good & Evil 2 has been in development for a loonnnng time. What's the holdup? Designer Michel Ancel offered an explanation of sorts this week in a post on Instagram.
Here is a wicked cool vidoc for Halo Wars 2, covering the RTS game's new Blitz multiplayer mode and more. Not hyped for Halo Wars 2? Watching this video may change that.
Guardians of the Galaxy director James Gunn really wants a Nebula spinoff to happen. He talked about it recently on Twitter. Sound like a good idea?
I have a few favorites myself, but I agree that Nebula should lead her own film - it's something I've thought about from the beginning. https://t.co/lyPAA6Hyxw— James Gunn (@JamesGunn) October 16, 2016
Twitch streamer Rudeism is at it again. He's known for playing games with odd objects and that's exactly what he does in this new Overwatch video--he plays the game with a bow controller. Really. See the incredible video and get more details at Kotaku.
Plants vs. Zombies Heroes, a collectible card game based on the popular tower defense series, launched this week on iOS and Android. Here's the launch trailer:
Have a wonderful weekend!
Monster movie Godzilla was one of 2014's biggest box office hits, and anticipation is high for the sequel. In May it was announced that director Gareth Edwards, who helmed the first movie, was stepping down as director. It has now been reported that a new director is in talks to take over Godzilla 2.
According to Screencrush, Michael Dougherty is in negotiations with producers Legendary to helm the sequel, which is due in 2019. Dougherty had already been announced as co-writer of the movie alongside Zach Shields, and is now under consideration to direct. According to the site, Dougherty's role may depend on Legendary's approval of his and Shields's screenplay.
Dougherty previously directed the Christmas-themed horror movie Krampus, which he also wrote with Shields, as well as the acclaimed Halloween anthology Trick R' Treat. As a writer, he worked on Bryan Singer's superhero movies X-Men 2 and Superman Returns.
Godzilla 2 will form part of Legendary's ongoing big monster universe. Kong: Skull Island is set for release in March 2017, and Godzilla 2 will be followed up in 2020 with monster mashup Godzilla vs. Kong.
Each week we search and gather up the coolest comic book art you won't see in actual comics. The reason you won't is because professional artists often draw sketches for fun or commissions and post them on their websites, blogs, and Tumblrs. Some artists even arrange commissions through their sites so be sure to check them out. This is a way to see the artists working on one book draw characters from other comics or publishers.
Kevin Wada posted some recent commissions on his Tumblr.
Kris Anka posted a Wonder Woman sketch for Wonder Woman Day on his Tumblr.
Sara Pichelli posted more commissions from New York on her Tumblr.
Paolo Rivera posted a couple new sketches on his blog.
Michael Walsh posted recent commissions on his Instagram.
Ryan Ottley posted commissions on his Tumblr.
Mike McKone posted some recent commissions on his Twitter.
Joel Gomez posted a sketch of K-2SO on his Tumblr.
Marcio Takara posted some commissions from New York on his Tumblr.
Daniel HDR has been posting sketches for Inktober on his Instagram.
Chris Giarrusso put more sketch cards up for sale on his website.
Jim Cheung posted some recent commissions on his Instagram.
Terry Dodson posted a Princess Leia sketch cover on his Deviant Art page.
Mahmud Asrar posted recent commissions on his Tumblr.
Denis Medri posted a Batwoman drawing on his Deviant Art page.
Yildiray Cinar posted new sketches on his Instagram.
Todd Nauck posted more commissions from New York on his Tumblr.
That's it for this week. We'll have more awesome art next time.
The Last Guardian has been in development a long time. How long? The development team has been working on it in various stages since 2007. But despite numerous delays, including one just last month, the game has finally gone gold.
PlayStation boss Shuhei Yoshida confirmed in a tweet, "The Last Guardian has gone gold! I'm so excited for you all to finally experience it ˖✧◝(⁰▿⁰)◜✧˖"
I've waited a very long time to say this... The Last Guardian has gone gold! I'm so excited for you all to finally experience it ˖✧◝(⁰▿⁰)◜✧˖— Shuhei Yoshida (@yosp) October 22, 2016
"Going gold" means that primary development has concluded and the game can be pressed to physical discs. However, with the proliferation of day-one patches and DLC, there's still typically lots of work for developers to do after reaching this important milestone.
The Last Guardian was primarily developed by Fumito Ueda, the talent behind Ico and Shadow of the Colossus. It was set to launch on the PS3, but various issues have now brought it to the PS4. The game is set to release on December 6, but if you can't wait to get a taste of what will be in the game, you can check out a good chunk of gameplay and our initial impressions right here..
[UPDATE] Bandai Namco responded to GameSpot's request for comment and provided the following statement.
"Due to a logistical error, the Dark Souls III Ashes of Ariandel DLC was made available for download for a short period of time for Xbox One players. We have since corrected this scheduling error and the Dark Souls III Ashes of Ariandel DLC will now be available on October 24, 2016 at 3 PM PDT for Steam players and October 24, 2016 at 9 PM PDT for console players. We regret any confusion this may have caused to players and Dark Souls III fans; we look forward to seeing everyone within the world of Ariandel."
Original story: If you bought Dark Souls III's season pass, then you could be in for a treat this weekend. Several players have reported on Reddit that they were able to download the Ashes of Ariandel DLC on Xbox One today. GameSpot tested this and can confirm that Ashes of Ariandel can be downloaded by searching for it in the Xbox One's store and pressing "Install."
"I thought it wasn't supposed to come out till the 25th, but it's working on my Xbox in offline mode," one player wrote, sharing a photo of their character in the DLC's snowy region. Reddit user Goffer54 checked their season pass, clicked "Manage Downloads," and took a screenshot of the DLC downloading to their console (below).Source: Reddit user Goffer54
We've contacted Microsoft and Dark Souls publisher Bandai Namco for comment on the situation and will update this article as we hear back. This comes the same day as a patch that makes changes to Poise stat values "across the board." Poise is now more effective for heavier weapons and armor.
Ashes of Ariandel launches for PS4, Xbox One, and PC on October 25. In the DLC, players travel into the "frozen land of Ariandel" to "defeat the evil within" and uncover the mystery of what destroyed the region. Ashes of Ariandel is the first of two DLC expansions planned for Dark Souls III and costs $15. You can also pick up the game's season pass for $25. The second expansion is expected in early 2017.
Battlefield 1 officially releases today. To celebrate, EA has released a launch trailer that shows off some of what players can expect from the World War I shooter.
It's a pretty slick video, highlighting some of the game's numerous and diverse maps and locations, as well as the vehicles, weapons, of course destruction that awaits. It is set to a version of "Seven Nation Army" by The White Stripes. Take a look at the video in the embed above.
Battlefield 1's full release may be today, but the game has been playable for quite a while already. The Play First Trial started back on October 13, while the $80 Early Enlister edition unlocked on October 18.
In addition to its multiplayer mode, Battlefield 1 offers a campaign that spans five different "War Stories." Each is made up of multiple chapters and puts you into the boots of characters like a Bedouin woman and a tank-driver, among others, across multiple theaters of war. You can even do something very cool with a bird, while the game also has double rainbows.
GameSpot's Battlefield 1 review scored the game a 9/10.
"With Battlefield 1, EA and DICE have proven the viability of World War I as a time period worth revisiting in first-person shooters," reviewer Miguel Concepcion said. "It brings into focus countries and nationalities that do not exist today while also shedding light on how the outcome of that war has shaped our lives. As World War II shooters proved many years ago, no game can truly capture the entirety of a global conflict. This is why the focused structure of the War Stories anthology works well. Moreover, Operations succeeds as an effective educational primer on the battles that this gripping adversarial mode are based on. Battlefield 1 is just an introduction to one of the deadliest world events in history, but it is an outstanding, feature-rich package in both its emotional stories and strong multiplayer."
For more on the critical reception of Battlefield 1, check out what other critics are saying.
Nintendo has confirmed that the upcoming Switch will not be backwards compatible with physical 3DS and Wii U games. Japanese gaming outlet Famitsu asked the company a number of questions and posted the answers to its website.
It's already been confirmed that the Switch will use cartridges, so it's not surprising that physical Wii U games aren't supported. Now, we know physical 3DS games won't be playable on the new system, either.
Aside from the backwards compatibility news, Nintendo told Famitsu that two Joy-Con controllers, the left and the right, will be bundled with the system. The company said it would talk more details about the Switch's cartridges, battery life, and processing power at a later date.
Despite its appearance, Bethesda has not confirmed Skyrim is coming to Switch, even after it was contacted for comment. However, the Fallout developer was included in the list of third-party development partners for Switch.
You can find out everything you need to know about the Switch in our handy guide or check out a bunch of pictures of the console and controllers here.
Lucasfilm announced today that it's cast Donald Glover (Community) as Lando Calrissian in the standalone Han Solo film. Glover is best known for his rap music that he performs as Childish Gambino.
The Han Solo film explores what the character, played by Alden Ehrenreich (Hail, Caesar!), was like during his formative years. Not much is known about the story, other than the fact that he'll come across Lando at some point. It's helmed by 21 Jump Street directors Phil Lord and Christopher Miller, who are happy to have Glover join the cast.Glover in Community
"We're so lucky to have an artist as talented as Donald join us," said Lord and Miller. "These are big shoes to fill, and an even bigger cape, and this one fits him perfectly, which will save us money on alterations. Also, we'd like to publicly apologize to Donald for ruining Comic-Con for him forever."
Glover currently stars in and writes FX comedy series Atlanta and will appear in next year's Spider-Man: Homecoming. He most recently featured in The Martian and Magic Mike XXL.
It's a rare thing in this day and age when everything you need to know about a game is right there in the title--and even rarer that said title is such an instantly appealing concept like 100-foot robots playing golf. And yet, even if 100ft Robot Golf is an inspired concept, the actual game is anything but.
That's an unfortunate thing, too, because everything that isn't gameplay overflows with charm and quirky, self-aware personality. It all starts with the game's overarching presentation: 100ft Robot Golf is presented as if it's the crappy American dub of a mid-'90s anime (complete with Dragon Ball Z-inspired cutscenes with fake watermarks that note the shady torrent site from which it was downloaded) about a post-apocalyptic world where humanity has just finished crawling back from the brink, building massive biodomes and skyscrapers to house their remnants.
Golf, the gentleman's sport of the age, is now played entirely by massive mechs, driven by all manner of eccentrics--pudgy car salesmen, hijab-clad skateboarding teenagers, and five corgis driving five dog-shaped mechs who come together to form one giant mech, Power Rangers-style. A Corgizord, if you will. The cutscenes give some context for why and how these folks get roped into the golf tournament, which veer into such goofy non sequiturs that it's almost worth the asking price of the game just to watch these folks interact.
Thing is, the only scrap of that bonkers setup that makes its way into the actual golf portion of the game comes from the running commentary of the McElroy brothers (of My Brother, My Brother And Me podcast and Adventure Zone fame). Their commentary ranges from the knowingly cheesy--bad golf puns about Ryan Gosling in Drive and Smash Mouth's All Star, for instance--to the darkly hilarious. One particular line about Kermit the Frog not surviving the apocalypse is probably the deepest, most guilty gut laugh I've ever gotten from a game. The full-on breakdown over the aforementioned corgi mech joining the tournament is the most I've laughed at a game that doesn’t include Saints Row in the title.
Aside from the commentary, however, the game itself is fairly basic. The fundamentals are easy enough to pick up: You walk to the ball, hit X, choose one of your three clubs, use the left stick to adjust your shot, and swing away. Given that you're playing as a giant robot, you'll tromp through courses derived from crowded cities, desolate mountain villages, and underwater wastelands. If you want to be a jerk, you can use your body to block your opponent's shot or knock down buildings and bridges with your club. Your robots have special abilities, too. Pressing L1 might fire a barrage of laser fire or missiles, unleash a giant sword instead of a club, or let your mech skateboard to their next shot in style. Robots can also occasionally unleash a special effect on the ball to gain an edge, such as making the ball bouncier to go further than where it was aimed, or turning it into a bomb that can destroy obstacles in its path.
That's more exciting in writing than in practice, however. Aside from the admittedly well-designed mechs, the graphics are rudimentary blocky polygons, and destroying buildings doesn't reduce them to smoldering rubble so much as it breaks them apart like giant Lego pieces that scatter around and then disappear over time. People and cars are in your path in the city, but they don't react to the robots laying waste their surroundings.
Yes, you have special abilities, but the game has nothing in the way of a tutorial, so virtually everything is trial-and-error. But even when you do learn how to use these abilities, the vast majority are entirely unnecessary thanks to the poor abilities of your opponents. The AI in the single-player campaign is almost medically fascinating in its ineptitude, with more than one match won in my playthroughs because the AI opponent kept deliberately driving their ball into the ocean. Matches against humans are, of course, trickier, but none of the extra abilities are game-changers. It's simply more enjoyable to play the game as a straight up mini golf title with your friends than it is trying to futz around with ineffective and poorly implemented superpowers.
The best idea in the game involves a twist on the traditional video game golf swing mechanic: Each mech is designed so that charging up your swing is a completely different little minigame with each character, making your choice of mech a much more personalized affair than the minutiae of overly technical PGA titles. There's also PlayStation VR support that places your point of view in the cockpit of your mech. This gives the game an extra sense of scale, but even that feels like a slapdash affair, often obscuring your view below. What’s more, it makes some tasks--such as changing your club or seeing the arc of your ball before swinging--difficult, if not impossible.
Coincidentally, much of the game's voice cast is plucked from the Youtube comedy/gaming community, which seems oddly self-fulfilling, since the game is likely to be more enjoyable watching other people comment and play rather than actually playing it. 100t Robot Golf is an elaborate, even hilarious, joke, that rather perfunctorily has a game attached to it.
Last week's Pokemon Generations episode was all about Team Magma's mission to take control of Groudon and rid the world of oceans. Now, it's Team Aqua's turn to attempt a worldwide flood with Kyogre.
The episode stars Team Aqua leader Archie as he's gone mad with power, not even listening to his trusted companion, Shelly. She says that going ahead with the plan will kill everyone and thing in the world, but Archie responds by basically saying, "Nah." You can watch the episode in the embed below.
The episode, titled "The Cavern," marks the eighth episode released of Pokemon Generations so far. The series focuses on the classic moments, characters, and locations in Pokemon video games and giving them a new perspective. So far, we've seen episodes that revolve around the police chasing down Team Rocket, your rival's battle with the Elite Four, and a dragon master's infiltration of a Team Rocket base.
You can expect 10 more episodes of the animated series to release through December 23.
2016 marks 20 years since Pokemon started, and to celebrate the occasion, there have been a bunch of games and videos released this year. Pokemon Red, Blue, and Yellow were made available on the 3DS eShop earlier this year, while Pokemon Go launched in July, surpassing 500 million downloads and topping the sales charts.
In addition to that, a pretty awesome ad aired during the Super Bowl, and a fan recently created their own commercial. It captures childhood memories of Pokemon perfectly, and it might even make you cry.
We recently got the opportunity to talk to Pokemon developers Junichi Masuda and Shigeru Ohmori about legendaries, Pokemon Go, and whether or not they should reset the number of Pokemon.