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Over 100 New Hearthstone Cards Coming

IGN.com - 1 hour 31 min ago

The first expansion for popular online card game Hearthstone is out now. It’s called Curse of Naxxramas and adds 30 new cards. But Blizzard is already hard at work on adding many more new cards.

Hearthstone’s game director, Eric Dodds, tells Massively that the next expansion won’t be another single-player adventure. It will add over 100 new cards that will be available in a new type of card pack.

Currently, you can either earn expert card packs in-game or shell out some cash for bundles of packs of random cards.

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Over 100 New Cards Coming to Hearthstone - IGN News

IGN.com - 2 hours 22 min ago
The first expansion for popular online card game Hearthstone is out now. It's called Curse of Naxxramas and adds 30 new cards. But Blizzard is already hard at work on adding many more new cards.
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Breach & Clear: Deadline Behind-the-Scenes Trailer

IGN.com - 3 hours 29 min ago
Dig a behind-the-scenes look at the PC version of the hit iOS tactical strategy game.
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Resident Evil Remastered Trailer

IGN.com - 4 hours 34 min ago
Capcom is remastering the original Resident Evil, with a planned release date for early next year.
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Check Out RollerCoaster Tycoon World's First Screenshots and Multiplayer Details

GameSpot's PC Reviews - 5 hours 8 min ago
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The first screenshots of RollerCoaster Tycoon World, the upcoming, "full premium" entry in the amusement park simulator series, have been released along with a few details on the game's multiplayer mode.

World's screenshots, which you can see above and below, come courtesy of PC Gamer, which got to see the game at PAX over the weekend. The game has a decidedly cartoony look to it, with full, 3D graphics (similar to RollerCoaster Tycoon 3's) as opposed to the pixelated style of the classic games.

Click for full-size view.

When World was announced, Atari noted that the game would offer multiplayer--a controversial point, especially in light of complaints about the most recent SimCity and its always-online requirement. World's multiplayer allows up to four players to create an amusement park together, with each one controlling a different section of the park. This mode is, importantly, completely optional. There's also no way for one player to have much effect on the others beyond dragging down a rating for the whole park.

A new system has been put in place for designing roller coasters that doesn't involve laying them out piece-by-piece. Once you've designed a roller coaster, you'll then be able to ride it (or any other attractions in your park) in first- or third-person. Asked if virtual reality support might be offered, the developers told PC Gamer, "We are exploring all available options for the game."

The developers also talked about trying to recapture the feel of the older games in the series. World's announcement attempted to make it clear this latest game is a "full premium PC experience," which was an important distinction to make after the most recent game, RollerCoaster Tycoon 4, turned out to be a microtransaction-heavy mobile game. Atari made sure to note it's "giving fans the ability to enjoy a microtransaction-free amusement park."

What do you make of these screenshots and first details? Are they what you were hoping for, or will you be sticking with an older game in the series for your amusement park simulation needs? Let us know in the comments.

2642722-rct2.jpgChris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManXFor all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com
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Daily Deals: PS4 Gold Wireless Headset, $35 DualShock 4, Vita Games, Ghostbusters in 4K

IGN.com - 5 hours 9 min ago

Get a $50 Dell Gift Card with the PS4 Wireless headset

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Sony Gold Wireless Headset (w/ $50 in Dell Store Credit) $99

Here's a great deal: buy the official headset for the PS4 and PS Vita, and get a $50 Dell gift card. That's enough credit to get a free game!

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Mighty No. 9 - PAX 2014 Gameplay Footage

IGN.com - 5 hours 26 min ago
See Beck blast through some levels and tackle a few bosses in the latest trailer for Keiji Inafune's Mighty No. 9.
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Citizens of Earth - Meet the Vice President of Earth Trailera

IGN.com - 5 hours 30 min ago
Get a better look at the upcoming Atlus USA RPG.
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The Spirit of Mega Man is Alive in Mighty No. 9

GameSpot's PC Reviews - 5 hours 34 min ago

It was one year ago at PAX Prime 2013 that Mega Man creator Keiji Inafune announced a Kickstarter campaign for Mighty No. 9--a project that marks the famed developer's return to developing side-scrolling action games. Mighty No. 9 is undoubtedly the spiritual successor to Mega Man, and given that Capcom was either unwilling or incapable of delivering the Mega Man experience that its customers were asking for, people were thrilled when Inafune stepped up to the plate. Famously, the Kickstarter was a runaway success, pulling in $3,845,170--an amount well above the initial $900,000 goal.

Now, a year has passed, and Inafune has returned to PAX Prime with the first playable demo of Mighty No. 9, and short of calling it Mega Man by name, it’s as close to the real thing as it gets. The recently released Azure Striker: Gunvolt for 3DS, developed by Mighty No. 9 contributor Inti Creates, shares many elements with Mega Man as well, but Mighty No. 9 is the true homage. Charming robots and spike-lined rooms stand between you and a robot boss waiting at the end of each level. Beck, the game’s hero, is a close analog to the original Blue Bomber; he's blue, he's cute, and he packs an energy blaster on his arm. But, there's more to Beck than meets the eye. Apart from blasting enemies, he can dash into weakened foes and absorb their powers to increase his own capabilities. This mechanic is the defining element of Mighty No. 9's gameplay, and understanding how to use it well is critical to your survival. Thankfully, Beck can dash infinitely, even in mid-air, and whether you're making calculated or desperate dashes towards safety, you'll be thankful for the opportunity.

Enemies in Mighty No. 9 emit an aura after taking a few hits, and the color of said aura determines what power Beck will acquire by dashing nearby. Red energy grants him stronger firepower that can penetrate and fly through enemies; green energy gives him a boost of speed; blue energy restores some of his health; yellow energy give him a shield. Dashing is a fun way to move quickly through a level, but it's also the fastest way to defeat enemies since you don't have to completely drain their health in order to defeat them. The boosts you receives are temporary, and the duration is determined by how fast you absorb enemies after they become vulnerable.

This applies to boss battles as well, but in a slightly different way. The one boss I fought behaved very similar to a typical Robot Master from Mega Man, in that he cycled through a few fixed attack patterns, making survival a test of memorization, patience and skill. But, actually draining his health is a more complicated affair that requires you to balance risk and reward. For every twenty shots or so that you land on a boss, they become vulnerable to Beck's dash. If you don't dash into them quick enough, only a percentage of the damage that you've done will be permanently removed. Act quickly enough, and the amount that you whittled away before dashing will be totally removed. You have to recognize what a boss is going to do, attack while protecting Beck, and then get up close and personal in when it matters.

If one thing can be said about Mighty No. 9, it's that it's a difficult game that not only rewards skill, but it demands it. I consider myself a well weathered Mega Man veteran, but I faced many deaths and challenging sections that made me stop and seriously consider how to proceed. This is a good thing. Not only do I get, effectively, a new Mega Man game, but I get one that manages to challenge me in new and thought-provoking ways. Might No. 9 is due sometime in 2015, and I'm definitely looking forward to the rest of the game, if only so I can see how good of a Mega Man player I actually am.

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Concept Teaser

IGN.com - 5 hours 36 min ago
Capcom officially announced the survival-horror sequel with this live-action trailer.
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The Sims 4, Might No. 9, Gang Beasts - The Lobby

GameSpot's PC Reviews - 5 hours 42 min ago
Join the GameSpot crew as we check out The Sims 4, try some crazy multiplayer action in Might No. 9, and watch Peter show off in Mighty No. 9! All this plus the latest gaming news, and a recap of PAX Prime 2014.
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Star Trek: Voyager Actors Join Cast For Star Trek Online Expansion

IGN.com - 5 hours 46 min ago

Star Trek Online: Delta Rising, the free-to-play MMO's newly announced second expansion, will feature some of the Star Trek series' most well-known actors in its cast.

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Three actors will be reprising their roles from the series Star Trek: Voyager - Jeri Ryan as Seven of Nine, Ethan Phillips as Neelix, and Robert Picardo as The Doctor. They'll be joining Garrett Wang as Harry Kim and Tim Russ as Tuvok.

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Check Out NBA Live 15's First Xbox One/PS4 Gameplay Trailer

GameSpot's PC Reviews - 5 hours 47 min ago

EA Sports today released the first gameplay trailer for October's NBA Live 15, which is coming exclusively to Xbox One and PlayStation 4. The trailer, which EA says is made up exclusively of in-game footage, showcases the advancements made to the game's visuals. This includes more accurate player likenesses, as well as true-to-life footwear and accessories.

Overall, EA says NBA Live 15 will have the "most photo-realistic visuals in franchise history."

EA boasts that every dribble, shot, dunk, and move you see in the trailer is something you'll be able to do yourself when you get the game in your hands. In the lead up to NBA Live 15's release in October, EA plans to release more details on gameplay, modes, and new features.

In all, NBA Live 15 will offer more than 500 "core" gameplay improvements over past installments, EA said. They should all combine to deliver a "truly fluid, fun, and authentic basketball gaming experience."

NBA Live 15 launches October 7 for Xbox One and PS4. Its main competitor, NBA 2K15, will also be released on that day, though it is also coming to Xbox 360, PlayStation 3, and PC. For more on NBA Live 15, check out GameSpot's previous coverage.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Destiny - Planet View Trailer

GameSpot's PC Reviews - 6 hours 17 min ago
In anticipation of Destiny’s upcoming launch on September 9, fans can get a sneak peek of the game’s vast in-game worlds with Destiny Planet View.
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Watch This Funny "Tiny Player" Madden NFL 15 Glitch

GameSpot's PC Reviews - 6 hours 55 min ago

EA Sports' newly released Madden NFL 15 is a competent simulation of the professional sport. Except when it has bugs. We already saw a glitch that sent players flying into the air, but now comes another bug that makes one player appear in the game at a fraction of his true size.

Image credit @FreshCarbon

Browns rookie linebacker Christian Kirksey of the Tennessee Titans is 6'2", 235 lbs in real life. But in Madden NFL 15, at least when a certain glitch is set off, he appears much, much smaller. As you can see in the videos in this post, his diminutive size doesn't disrupt his tenacious spirit.

Though he is wildly ineffective at making tackles at his reduced size, Kirksey is still able to recover fumbles, as you can see in this Instagram image found by GameSpot sister site CBS Sports.

Kirksey appears to be enjoying the glitch along with everyone else.

No matter how small you are, have big dreams, and live big! #madden #glitch #1'2 #reallyLOL #goodmessagetho

— Christian Kirksey (@chriskirksey20) September 2, 2014

This glitch of me on madden is hilarious might I say! #lol #laughitsgood

— Christian Kirksey (@chriskirksey20) September 2, 2014

For more on Madden NFL 15, check out GameSpot's review and what other critics are saying.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Stronghold Crusader II - Meet the Sultana

IGN.com - 7 hours 11 min ago
New trailer showcases new gameplay footage showing how the new character AI will change the game.
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Why the Hell are we so obsessed with Zombies?

IGN.com - 7 hours 39 min ago
Between Resident Evil & The Walking Dead, we as a culture seem to be all about zombies. But what is it about the brain-hungry undead that we love so much? We went around the office asking our editors, just why the hell are we so obsessed with zombies?
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The Sims 4 Gets a Day One Patch to Fix Bugs

IGN.com - 7 hours 42 min ago

The Sims 4 has received a Day One Patch in a bid to address issues ranging from minor bugs to a couple of crashes.

The full list of patch notes explains issues when you try to "go on dates with the Reaper" should now be fixed, along with problems to do with babies getting stuck in your household inventory. The game should no longer crash in Build Mode due to the game thinking fences were rooms, or in Create A Sim after locking and unlocking you computer either.

The Sims 4 launches today but, despite this, we haven't been able to prepare a review as EA didn't provide advanced copies of the game until late yesterday. We're diving in and hope to get the review up as soon as possible, but we want to make sure it's done properly.

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"Metal Slime" PS4 Coming to Japan

GameSpot's PC Reviews - 8 hours 4 min ago
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Japan is getting yet another custom PlayStation 4. Sony has announced a special "Metal Slime" console for Japan, which is being released to mark the launch of Dragon Quest Heroes, an upcoming hack-and-slash action role-playing game in the style of Dynasty Warriors.

The smiling slime blob featured on the PS4 itself is a removable USB cover, not a permanent fixture, Joystiq reports. Sony has not said when the Metal Slime PS4 will be available in Japan (Dragon Quest Heroes itself is launching sometime in 2015) or what it will cost. It's also unclear if the special system will ever makes its way to the United States or Europe.

Sony announced the new PS4 model during a special press conference yesterday. This event also provided confirmation that Persona 5 is coming to PS4, a launch date for Bloodborne in Japan, and news that the PS4 and PlayStation Vita are finally getting theme support. Capcom's Resident Evil: Revelations 2 was also officially confirmed during the show.

The Metal Slime PS4 is not the first custom console revealed for Japan. Following the massive success of Disney's Frozen, Sony announced a limited-edition system based on the movie with laser-engravings of the movie's heroes, Elsa and Anna.

The only PS4 available in the United States and Europe right now is the standard black model. However, this will change next week when Sony launches a $450 white console with Bungie's new shooter, Destiny.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Xbox One/PS4 Beta Sign-Ups for The Crew Now Available

GameSpot's PC Reviews - 8 hours 39 min ago

Following The Crew's closed beta for PC, Ubisoft today reminded fans that a beta for the game will begin at the end of the month on Xbox One and PlayStation 4, and has opened registrations. You can register for the pre-release trial period at the game's website today.

The Crew, an ambitious racing game from French studio Ivory Tower, is also coming to Xbox 360, though Ubisoft did not say if the game's closed beta would also be offered on that console. Ubisoft confirmed last month that it is not working on PlayStation 3 or Wii U versions of the game.

Set to launch November 11, The Crew is an open-world racing game that has players zipping across the United States, completing various challenges and competing with friends along the way. For more on The Crew, check out GameSpot's previous coverage.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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